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Stein, Daniel: "‘Mummified objects’. Superhero comics in the digital age." In: Journal of Graphic Novels and Comics 7.3 (2016), S. 283–292. 
Added by: joachim (21 Aug 2016 09:15:52 UTC)   Last edited by: joachim (21 Aug 2016 09:18:07 UTC)
Resource type: Journal Article
Languages: englisch
Peer reviewed
DOI: 10.1080/21504857.2016.1160417
BibTeX citation key: Stein2016
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Categories: General
Keywords: Digitalisierung, Museum, Superheld, USA
Creators: Stein
Collection: Journal of Graphic Novels and Comics
Views: 10/82
Views index: 7%
Popularity index: 1.75%
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Abstract
This article reads the museum-in-a-book-format of publications such as The Marvel Vault: A Museum-in-a-Book with Rare Collectibles from the World of Marvel and The Batman Vault: A Museum-in-a-Book Featuring Rare Collectibles from the Batcave as part of a historiographic turn in superhero comics and as one prominent answer to the challenges of digital culture. Drawing on historian Andreas Huyssen’s theories of musealisation, the article suggests that these museum-books simulate the tactile pleasures and potentially auratic qualities of earlier forms of comic book production and reception in an attempt to thwart the looming demise of the printed superhero comic book as a popular medium.
  
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