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Bolton, Christopher: Interpreting Anime. Minneapolis: Univ. of Minnesota Press, 2018. (322 S.) 
Added by: joachim (09 Aug 2018 10:40:25 Europe/Berlin)   Last edited by: Deleted user (09 Aug 2018 10:59:50 Europe/Berlin)
Resource type: Book
Languages: englisch
ID no. (ISBN etc.): 978-1-5179-0402-9
BibTeX citation key: Bolton2018
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Categories: General
Keywords: Adaption, Animation, Japan, Manga, Randformen des Comics
Creators: Bolton
Publisher: Univ. of Minnesota Press (Minneapolis)
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Abstract
Well-known through hit movies like Spirited Away, Akira, and Ghost in the Shell, anime has a long history spanning a wide range of directors, genres, and styles. Christopher Bolton’s Interpreting Anime is a thoughtful, carefully organized introduction to Japanese animation for anyone eager to see why this genre has remained a vital, adaptable art form for decades.
Interpreting Anime is easily accessible and structured around individual films and a broad array of critical approaches. Each chapter centers on a different feature-length anime film, juxtaposing it with a particular medium—like literary fiction, classical Japanese theater, and contemporary stage drama—to reveal what is unique about anime’s way of representing the world. This analysis is abetted by a suite of questions provoked by each film, along with Bolton’s incisive responses.
Throughout, Interpreting Anime applies multiple frames, such as queer theory, psychoanalysis, and theories of postmodernism, giving readers a thorough understanding of both the cultural underpinnings and critical significance of each film. What emerges from the sweep of Interpreting Animeis Bolton’s original, articulate case for what makes anime unique as a medium: how it at once engages profound social and political realities while also drawing attention to the very challenges of representing reality in animation’s imaginative and compelling visual forms.

Table of Contents

A Note on the Text

Introduction. Read or Die: Reading Anime

1. From Origin to Oblivion: Akira as Anime and Manga
2. The Mecha’s Blind Spot: Cinematic and Electronic in Patlabor 2
3. Puppet Voices, Cyborg Souls: Ghost in the Shell and Classical Japanese Theater
4. The Forgetful Phallus and the Otaku’s Third Eye: 3x3 Eyes and Anime’s Audience
5. Anime in Drag: Stage Performance and Staged Performance in Millennium Actress
6. The Quick and the Undead: Blood: The Last Vampire and Television Anime
7. It’s Art, but Is It Anime? Howl's Moving Castle and the Novel

Conclusion: Summer Wars

Chronology
Acknowledgments
Notes
Moving Image Sources
Bibliography
Index


Added by: joachim  Last edited by: joachim
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