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Pawuk, Michael: Graphic Novels. A Genre Guide to Comic Books, Manga, and More. (Genreflecting Advisory Series.) Santa Barbara: Libraries Unlimited, 2006. (633 S.) 
Added by: joachim (27 Jul 2009 18:05:30 UTC)   Last edited by: joachim (19 Jan 2013 14:58:16 UTC)
Resource type: Book
Languages: englisch
ID no. (ISBN etc.): 1-59158-132-X
BibTeX citation key: Pawuk2006a
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Categories: General
Keywords: Bibliographie, Bibliothekswesen, Kanon
Creators: Pawuk
Publisher: Libraries Unlimited (Santa Barbara)
Views: 4/192
Views index: 2%
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Abstract
This accessible tome serves as both a readers’ advisory tool and a collection-development aid for graphic novels and collected comic books in English. Symbols help readers gauge age-appropriateness, awards earned, and core-collection status. Within each genre, the works are organized by title. This helps because most readers know titles more than authors. Appendixes offer vital information on further reading, publishers, and useful Web sites. Each entry has good documentation and summaries, though some series titles are more up-to-date than others. Classics are included, but the vast majority of the titles are from the last decade. Readers are guided through nine main graphic groupings: “Super-Heroes”, “Action and Adventure”, “Science Fiction”, “Fantasy”, “Crime and Mysteries”, “Horror”, “Contemporary Life”, “Humor”, and “Nonfiction”. These main categories are further divided into subsets. Following the established Genreflecting format, detailed bibliographic citations accompanied by brief annotations are sorted according to genre, subgenre, theme, and series. Works are listed by title or by the name of the main character, when more relevant (Superman, Transformers, etc.). The annotations are descriptive, as opposed to critical, and provide plot summaries and overviews of main characters. Appropriate age levels are indicated (all audiences, 10 and above, 13–15, 16–17, and 18 and older). Icons indicate media crossovers (films, television shows, electronic games, Japanese anime). First-priority selections for core collections are identified. The introduction (which appears in graphic format) offers tips on locating, evaluating, ordering, cataloging, displaying, and promoting selections. Graphic publishing industry award winners are noted, as are winners of various ALA awards. Appendixes list additional print and online resources and contact information for publishers.

Table of Contents

Brian K. Vaughan: Foreword (xi)
Acknowledgments (xiii)
Introduction (xxix)

1. Super-Heroes (1)
Super-Hero Icons (2)
Other Classic and Contemporary Crime Fighters (24)
Super-Hero Teams (65)
Team-Ups and Epic Events (97)
Villains: Archenemies and Rogues’ Galleries (114)
Secret Origins of Heroes and Villains (118)
Alternate Timelines, Elseworlds, and What-If Worlds (119)
Slice-Of-Life/Common Man Perspectives (127)
Anthologies (131)

2. Action and Adventure (135)
Prehistoric Adventure (136)
Heroic Adventure (138)
Adventurers, Explorers, and Soldiers of Fortune (149)
Fists of Fury and Sword of Steel—Fighting Adventure Stories (153)
War Stories (162)
Far East Adventure—Code of the Warrior: Samurai, Ninja, and other Asian influences (168)
Religious Heroes (181)
Spies/Espionage (183)
Westerns (192)

3. Science Fiction (199)
Space Opera/Space Fantasy (199)
Space Exploration (211)
Science Action (215)
New Wave Science Fiction (228)
Aliens from Outer Space (230)
Alternate Worlds and Dimensions (230)
Dystopian and Utopian Worlds (238)
Post-Apocalypse (241)
Computers and Artificial Intelligence (248)
Psychic Powers and Mind Control (250)
Robots, Androids, and Cyborgs (252)

4. Fantasy (271)
Sword and Sorcery Fantasy (271)
Fairy Tales and Folklore (295)
Mythological Fantasy (298)
Magic Portal Fantasy/Parallel Worlds (303)
Contemporary Fantasy (317)
Dark Fantasy (321)

5. Crime and Mysteries (333)
Detectives (333)
Crime and the Criminal Underworld (348)
True Crime (355)

6. Horror (359)
Supernatural Heroes (359)
A Beastiary (371)
Ghosts and Spirits (394)
Demonic Possession, Black Magic, and Mages (398)
The Occult (404)
Slasher (410)
Anthologies and Short Stories (411)

7. Contemporary Life (417)
Romance (418)
Coming-of-Age (447)
Social and Political Issues (467)
Sports (468)
Collections and Anthologies (472)

8. Humor (477)
General Humor (478)
Comic Strip Collections and the Secret Life of Gamers (492)
Cartoons, Animation and Media Tie-Ins (494)
Funny Animals (500)
Silent Humor (504)
Black Humor (504)
Satire (507)
Genre Blends (510)

9. Non-Fiction (553)
Art—Comics, Comic Books, and Graphic Novels (553)
Biography/Autobiography (554)
History (562)
Science and Math (564)
Oddities and Miscellany (567)

Appendix I. Recommended Additional Book Sources (569)
Appendix II. Publishing Companies on the Internet (573)
Appendix III. Web Sites on Comic Books and Graphic Novels (579)

Author Index (583)
Illustrator Index (595)
Title Index (609)
Subject Index (631)
Added by: joachim  Last edited by: joachim
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