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Kimmich, Matt: "Disorienting Visualisations. Adapting Paul Auster’s City of Glass." In: Martin Heusser, Andreas Fischer und Andreas H. Jucker (Hrsg.): Mediality/Intermediality. (Swiss Papers in English Language and Literature, 21.) Tübingen: Gunter Narr, 2008, S. 87–104.
Added by: joachim (02 Dec 2010 13:42:30 UTC) Last edited by: Deleted user (19 Jul 2013 18:08:29 UTC)
|Resource type: Book Article
BibTeX citation key: Kimmich2008
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Keywords: "City of Glass", Adaption, Auster. Paul, Karasik. Paul, Literatur, Mazzucchelli. David
Creators: Fischer, Heusser, Jucker, Kimmich
Publisher: Gunter Narr (Tübingen)
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The universe of Paul Austers City of Glass, a metafictional detective story, is primarily textual in nature; nevertheless, this novel was chosen to be translated into comic book form by David Mazzucchelli and Paul Karasik. In his introduction to the graphic novel, Art Spiegelman writes: “City of Glass is a surprisingly nonvisual work at its core, a complex web of words and abstract ideas in playfully shifiting narrative styles.” Translating a verbal narrative into a visual narrative is always a challenging task, and too often visual adaptations ‒ whether films or comic books ‒ end up as little more than simplified retellings of plots. Critics agreed, however, that Mazzucchelli and Karasik succeeded in crafting a translation that captures the crystalline quality of Auster’s narrative, yet also adds new resonances to a story concerned with the limits of language in representing adequately an individual’s reality and identity. This paper examines the visual techniques used to translate and elaborate on Auster’s textual universe.
Added by: joachim Last edited by: Deleted user