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Kimmich, Matt: "Disorienting Visualisations. Adapting Paul Auster’s City of Glass." In: Mediality/Intermediality. Hrsg. v. Martin Heusser, Andreas Fischer und Andreas H. Jucker. (Swiss Papers in English Language and Literature, 21.) Tübingen: Gunter Narr, 2008, S. 87–104.
|Resource type: Book Article
BibTeX citation key: Kimmich2008
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Keywords: "City of Glass", Adaption, Auster. Paul, Karasik. Paul, Literatur, Mazzucchelli. David
Creators: Fischer, Heusser, Jucker, Kimmich
Publisher: Gunter Narr (Tübingen)
The universe of Paul Austers City of Glass, a metafictional detective story, is primarily textual in nature; nevertheless, this novel was chosen to be translated into comic book form by David Mazzucchelli and Paul Karasik. In his introduction to the graphic novel, Art Spiegelman writes: “City of Glass is a surprisingly nonvisual work at its core, a complex web of words and abstract ideas in playfully shifiting narrative styles.” Translating a verbal narrative into a visual narrative is always a challenging task, and too often visual adaptations ‒ whether films or comic books ‒ end up as little more than simplified retellings of plots. Critics agreed, however, that Mazzucchelli and Karasik succeeded in crafting a translation that captures the crystalline quality of Auster’s narrative, yet also adds new resonances to a story concerned with the limits of language in representing adequately an individual’s reality and identity. This paper examines the visual techniques used to translate and elaborate on Auster’s textual universe.
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