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Serchay, David S. The Librarian’s Guide to Graphic Novels for Adults. New York, London: Neal-Schuman, 2010. (320 S.) 
Added by: joachim (26 Sep 2011 09:46:31 UTC)   
Resource type: Book
Languages: englisch
ID no. (ISBN etc.): 978-1-55570-662-3
BibTeX citation key: Serchay2010
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Categories: General
Keywords: Bibliothekswesen, Kanon, Verlagswesen
Creators: Serchay
Publisher: Neal-Schuman (New York, London)
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Abstract
The book provides a helpful overview of the increasingly important role that graphic novels play in collection development. Serchay covers both American and foreign works, and provides invaluable insight into their growing use in university and higher education settings, as well as their historical content, use in targeted library programs, and of course, their ties to popular media and entertainment. There is also instruction for deciding exactly which novels to purchase, how best to manage your collection, and tips for displaying and promoting books to your patrons. Plus, you’ll find guidance for dealing with common issues that may arise, like knowing which graphic novels might be inappropriate for younger readers, as well as an invaluable list of recommended purchases, further reading and electronic resources.

Table of Contents

List of Exhibits and Figures (ix)
Martha Cornog: Foreword (xi)
Preface (xiii)
Acknowledgments (xvi)

Part I: Understanding the Value and Types of Graphic Novels
1. Why Offer Graphic Novels for Adults in Your Library? (3)
Increased Circulation (4)
Mainstream Appeal and Recognition (4)
Film Adaptations and Genre Crossovers (6)
Educational Uses (11)
Notes (13)
References (13)

2. What Are Comic Books and Graphic Novels? (15)
Comics Creators (16)
– Writers, Pencilers, and Inkers (16)
– The Letterer (18)
– The Colorist (18)
Original Graphic Novels (19)
Comic Books and Trade Editions (21)
– Kinds of Comics (22)
– Trade Editions (26)
A Brief History of Comics (31)
Notes (36)
References (36)

3. What Genres Do Graphic Novels Cover? (39)
Superhero (39)
Biography, Autobiography, and Memoir (41)
Adaptations and Licensed Works (44)
War Comics (46)
Horror and the Supernatural (48)
Crime (49)
Other Examples of Nonfiction (51)
Diversity in Comics and Graphic Novels (53)
Notes (53)
References (54)

4. What Is Manga and Where Else Do Graphic Novels
Come From? (55)
Manga around the World (55)
– Manga in Japan (55)
– Manga Comes to America (58)
– Manga in Other Parts of the World (61)
Manga Genres and Popular Storylines (62)
Manga for Different Ages and Sexes (63)
Comics Traditions Elsewhere in the World (6)
Notes (68)
References (69)

Part II: Creating and Working with Your Graphic Novel Collection
5. How Can You Purchase Your Graphic Novel Collection? (73)
Library Vendors (74)
– Brodart (74)
– Baker & Taylor (74)
– Book Wholesalers, Inc. (BWI) (75)
– Ingram (75)
Comic Book Shops (75)
Other Sources (79)
Notes (80)
References (81)

6. How Do You Decide What to Purchase and What Is Available? (83)
The “Big Two” Publishers: DC and Marvel (83)
The Independent Publishers (88)
– Boom! Studios (88)
– Dark Horse (88)
– Devil’s Due Publishing (DDP) (89)
– Digital Manga Publishing (89)
– Dynamite Entertainment (89)
– Fantagraphics Books (89)
– Go! Comi (89)
– IDW Publishing (89)
– Image Comics (89)
– NBM Publishing (90)
– Oni Press (90)
– Slave Labor Graphics (SLG) (90)
– Tokyopop (90)
– Top Shelf Productions (90)
– VIZ Media (90)
Book Publishers and Graphic Novels Publisher (91)
Crossovers and Changes (92)
Publisher Offerings (95)
Purchasing for Adult Collections (99)
– Ratings (99)
– Review Sources (100)
– Awards (102)
– Conferences and Conventions (104)
– Self-Review Techniques (105)
– How Adult Is Too Adult? (106)
Purchasing Related Materials (110)
Making Your Final Decision (110)
Notes (112)
References (112)

7. How Do You Manage Your Collection? (115)
Cataloging Options (115)
– The Dewey Decimal System (115)
– Fiction versus Dewey (116)
– Cutter Choices (117)
Processing (119)
The Future of the Collection (120)
– Purchasing New Books (120)
– Weeding and Replacing the Collection (121)
Notes (122)
References (122)

8. How Can You Display, Promote, and Work with Your Collection? (123)
Shelving Options (123)
Promoting the Collection (124)
Using the Graphic Novel Collection for Programs and Activities (130)
Dealing with Problems (132)
– Theft and Vandalism (132)
– Complaints and Challenges (133)
– Publisher Self-Censorship (138)
– Internal Problems (139)
Note (140)
References (140)

9. How Do Comics and Graphic Novels Fit in Academia? (143)
Comics Research Libraries (143)
Other Academic Libraries (146)
Classes Incorporating Comics and Graphic Novels (147)
Other Academic Activities (153)
Articles and Books (154)
Research Outside the Academic World (155)
Notes (157)
References (157)

10. What Is the Future of Graphic Novels? (159)

Appendix A. An Annotated List of Selected Graphic Novels (161)
Appendix B. Recommended Additional Books for Your Collection (257)
Appendix C. Recommended Online Sources for Information and Purchasing (271)

Bibliography (277)
Title Index (283)
Subject Index (315)
About the Author (320)
Added by: joachim  
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