Bonner Online-Bibliographie zur Comicforschung
Woo, Benjamin: "The Android’s Dungeon. Comic-bookstores, cultural spaces, and the social practices of audiences." In: Journal of Graphic Novels and Comics 2 (2011), S. 125–136.
Added by: joachim (19 Dec 2011 10:43:29 UTC) (19 Dec 2011 10:43:29 UTC)
|Resource type: Journal Article
BibTeX citation key: Woo2011
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Keywords: Bourdieu. Pierre, Comic-Industrie, Distribution, Fankultur, Goffman. Erving, Kanada, Soziologie
Collection: Journal of Graphic Novels and Comics
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An adequate understanding of the readers of comic books and graphic novels must extend beyond reader–text relationships to comprise contexts of reception. Chief among these is the direct-market comic-bookstore. In contrast to newsstand distribution, the direct market represents the institution of comic-book collecting and connoisseurship as subcultural practices. Comic shops are not simply distribution points in a commodity chain but also social settings integral to the reproduction of comic-book fandom, yet they occupy an ambivalent position between the comic-book industry and its consumers. Citing findings from qualitative research conducted in three Canadian comic-bookstores and drawing on the work of Anthony Giddens, Pierre Bourdieu, and Erving Goffman, this article develops three approaches to the sociology of the comic-bookstore, theorizing them as locales for interaction among participants; as nodes, interlocks and regions articulating the communities served by a given store; and as both sanctuaries from mainstream hierarchies of taste and status, and arenas of competition for social and cultural capital.
Added by: joachim