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Gorman, Michele: Getting Graphic! Using Graphic Novels to Promote Literacy with Preteens and Teens. Worthington: Linworth, 2003. (182 S.) 
Added by: joachim (15 May 2012 07:07:17 UTC)   
Resource type: Book
Languages: englisch
ID no. (ISBN etc.): 1586830899
BibTeX citation key: Gorman2003
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Categories: General
Keywords: Bibliothekswesen, Didaktik und Pädagogik, Kanon, Kinder- und Jugendcomics
Creators: Gorman
Publisher: Linworth (Worthington)
Views: 2/121
Views index: 2%
Popularity index: 0.5%
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Abstract
Offers guidance to librarians interested in developing graphic novel collections in library media centers, featuring an overview of the history of comic books and graphic novels, discussing their value in the media center and classroom, and including content summaries and lists of recommended titles.

Table of Contents

Acknowledgments (5)
Foreword by Jeff Smith (6)

Introduction (8)
Background Information (8)
How to Use This Book (9)
Definition of Comic Books and Graphic Novels (10)

1. Comic Books and Graphic Novels: Past, Present and Future (12)
The Past: History of the Comic Book and the Graphic Novel (12)
The Present: Graphic Novels in Libraries Today (17)
The Future: Evolution of an Art Form (19)

2. The Role of Graphic Novels in Libraries (21)
Graphic Novels as an Intermediary (21)
The Appeal and Diversity of Graphic Novels (22)
Graphic Novels and the Education Connection (23)
Graphic Novels and Circulation (24)

3. Graphic Novels in the School Library Media Center and Classroom (25)
The Value of Voluntary Reading (25)
Graphic Novels and Curriculum Integration (26)
Comics in the Classroom (28)
Key to Abbreviations (28)
History/Biography/Politics (29)
Literature (42)
Science (49)
Social Issues (53)
Art and Art History (55)

4. Collection Development and Bibliographic Control of a Graphic Novel Collection (58)
Policies and Procedures (58)
Reviewing Graphic Novels (58)
Selecting Graphic Novels (60)
Purchasing Graphic Novels (60)
Cataloging and Shelving Graphic Novels (62)
Maintenance of Graphic Novels (65)

5. Promotion and Programming with Graphic Novels (67)
Promotion (67)
Merchandising (67)
Publicity (68)
Programming with Graphic Novels (69)
School Library/Public Library Programming Partnerships (75)
Booktalking with Graphic Novels (75)

6. Graphic Novels for Libraries Serving Young People (81)
Key to Abbreviations (81)
50 Graphic Novels for an Intermediate Collection (81)
50 Graphic Novels for a High School/Young Adult Collection (108)
Top 10 Graphic Novel Series (136)
10 “Safe” Graphic Novels for Even the Most Conservative Libraries (144)

Appendix A. Glossary of Terms (148)
Appendix B. Resource Guide (154)
Appendix C. Publishing Companies and Distributors (163)
Appendix D. Sample Young Adult Section of a Collection Development Policy Incorporating Graphic Novels (168)

Works Cited (173)
Index (176)
About the Author (182)
Added by: joachim  
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