Bonner Online-Bibliographie zur Comicforschung
Carter, James Bucky: "Graphic Novels, Web Comics, and Creator Blogs. Examining Product and Process." In: Theory Into Practice 50.3 (2011), S. 190–197.
|Resource type: Journal Article
BibTeX citation key: Carter2011a
View all bibliographic details
Keywords: Didaktik und Pädagogik, Digitalisierung, Kinder- und Jugendcomics
Collection: Theory Into Practice
Young adult literature (YAL) of the late 20th and early 21st century is exploring hybrid forms with growing regularity by embracing textual conventions from sequential art, video games, film, and more. As well, Web-based technologies have given those who consume YAL more immediate access to authors, their metacognitive creative processes, and their works or works-in-progress than ever before. This article examines the intersections among young adult texts, particularly graphic novels and Web comics, the Internet, and multiple literacies/types of reading to illustrate how embracing these trends can help educators teach about process and product when considering young adult texts.
PHP execution time: 0.01074 s
SQL execution time: 0.24058 s
TPL rendering time: 0.00109 s
Total elapsed time: 0.25241 s
Peak memory usage: 1.3180 MB
Memory at close: 1.2677 MB