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Lee, Stan: Stan Lee’s How to Draw Comics. From the Legendary Creator of Spider-Man, The Incredible Hulk, Fantastic Four, X-Men, and Iron Man. New York: Watson-Guptill, 2010. (224 S.) 
Added by: joachim (07 Sep 2013 15:24:17 UTC)   
Resource type: Book
Languages: englisch
ID no. (ISBN etc.): 0823000834
BibTeX citation key: Lee2010
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Categories: General
Keywords: Anleitung, Lee. Stan, Marvel, Schaffensprozess, Superheld, USA
Creators: Lee
Publisher: Watson-Guptill (New York)
Views: 2/125
Views index: 4%
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Abstract
In Stan Lee’s How to Draw Comics, Stan Lee reveals his secrets for:

* Costumes * Penciling, Inking & Coloring * Lettering & Word Balloons
* Digital Advances * Perspective & Foreshortening * What Makes Great Action * Page & Panel Layout * Covers * Creating a Portfolio * Getting Work

When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he’s sharing what he knows with you, Grasshopper! His cohorts have always been—and still are—some of the best in the business: Jack Kirby, John Romita, Sr., Neal Adams, Gil Kane, Mike Deodato, Jr., Frank Cho, and Jonathan Lau, and many others, Stan includes their work here and discusses what exactly makes it so great. He touches on all the important stuff: anatomy, foreshortening, perspective, action, penciling, inking, hand lettering vs. digital lettering, color, character and costume design, panel flow, materials and tools, computers, file formats, and software. He includes an overview of the history and development of the comic book industry, and there’s an extensive section on various types of covers—the super important element that makes the reader want to pick up that comic! In a world where good battles evil at every turn and the hero fights valiantly to get the girl, no stone is left unturned! Here you’ll also find info on all the small details—that really aren’t so small: word balloons, thought balloons, whisper balloons, bursts, sound effect lettering, and splash pages! And KA-BLAMMM! … once you’ve created your art, then what? Lest you think Stan would turn you out into the wilderness without a road map, fellow traveler, there’s also information on preparing and submitting your portfolio, on getting work, and on suggested reading and schools.

Table of Contents

Preface (8)
Introduction (10)

1. A Brief History of Comic Books … by a Guy Who Lived Them (12)
2. Tools of the Trade (22)
3. The Basics (34)
4. The Human Head (60)
5. Amazing Anatomy, Action & Acting (76)
6. Characters and Costumes (92)
7. Bring on the Backgrounds (100)
8. The Life Behind the Layouts (110)
9. Peerless Penciling (132)
10. Imaginative Inking (146)
11. Lively Lettering (166)
12. Crafting the Color (178)
13. Commanding Covers (196)
14. Getting Work (214)

Suggested Reading, Website, Schools & Supplies (222)
Index (224)


  
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